![]() ![]() How to play split screen co-op in Stardew Valley Nintendo Switch (Local): Enable local communications play and you can play with two Nintendo Switch consoles in the same household without a Nintendo Switch Online membership. You need a Nintendo Switch Online membership for this. Nintendo Switch (Online): Just like on the other consoles, you can join the farms of people on your friends list via the join screen. ![]() Xbox One: Like on PS4, you all need to be friends on Xbox Live, then you can connect as long as everyone has Xbox Live Gold. PS4: Make sure you're all friends with one another on PSN, then you can connect to each others' games. Other players can type in the same code on the join screen to connect. PC (GOG Galaxy/Steam): If the above method doesn't work or you're playing on PC through GOG Galaxy, the host will be able to find an invite code in the game options. ![]() Then your multiplayer game should appear in the list when your friends select "join". PC (Steam): If everyone you want to play with is playing through Steam, make sure you're friends with everyone first. By default, all multiplayer worlds are closed to other players, so you need to open them up. When you have the right amount of cabins, you need to exit to the main menu, select Co-op, then select Load and choose the relevant save file.įor other players to actually join the game, the host needs to start the game then go to the settings. SMAPI 3.7.On the other hand, if you want to use your single-player world in a multiplayer game, you need to go to Robin the carpenter and build enough cabins for the amount of players you want to play with.Special thanks to Bpendragon, hawkfalcon, jwdred, Karmylla, Magically Clueless, minervamaga, Odin, ParadigmNomad, Rafael Miranda, Renorien, Robby LaFarge, Susan of the Drunk and Ugly Podcast, and a few anonymous users for their ongoing support on Patreon you're awesome! For mod creators It will always be free, but donations are much appreciated to help pay for development, server hosting, domain fees, coffee, etc. SMAPI is an open-source project by Pathoschild. See the release notes and mod compatibility list for more info. Requires Stardew Valley 1.4.1 or later on Linux/Mac/Windows. 3.7.6 improves console commands, fixes a rare error when rewriting outdated mods, and fixes map exports for modders using StardewXnbHack.3.7.5 fixes mod changes to the town map sometimes resetting the community center, JojaMart, or Pam house visuals.3.7.4 improves performance on some older computers, updates dependencies, and fixes various issues.3.7.3 fixes errors on Linux/Mac due to content packs with incorrect filename case, fixes a map rendering crash due to a conflict between SMAPI and PyTK, and fixes a rare error in some mods rewritten for compatibility.3.7.2 fixes mod recipe changes not always applied in 3.7.3.7.1 fixes input-handling bugs in 3.7.For modders it adds PathUtilities (to simplify working with file/asset names) and support for read/writing SDate values to JSON (including network messages). SMAPI 3.7 mainly adds heuristic compatibility rewrites (which improve mod compatibility with Android and game updates), improves crossplatform mod compatibility, removes the experimental RewriteInParallel option, and fixes various bugs (notably map tile rotation after returning to the title screen). Get help (Or join the community!) What's new Save Editor Stardew Valley For Mac Torrent ![]()
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